1250 Pts - Warriors of Chaos Army |
No Name |
Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
Chaos Sorcerer |
1 |
4 |
5 |
3 |
4 |
4 |
2 |
5 |
2 |
8 |
2+ |
|
2/3 |
1 |
1 |
180 |
Will of Chaos; Eye of the Gods; No Mark; General; Units within 12" may use General's Leadership; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Chaos Armour |
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Power Familiar |
+1 Power Dice per turn |
[25] |
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Enchanted Shield |
Shield; 5+ As |
[15] |
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Stream of Corruption |
One Use Only; Str 3 Breath weapon -1 to armour save |
[20] |
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Chaos Sorcerer of Tzeentch |
1 |
4 |
5 |
3 |
4 |
4 |
2 |
5 |
2 |
8 |
4+ |
6+ |
3 |
1 |
1 |
185 |
Will of Chaos; Eye of the Gods; Mark of Tzeentch; 6+ Ward Save (Can be Combined with other WSv), +1 to Cast attempts; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Chaos Armour |
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Book of Secrets |
Bearer may not be Marked Khorne; Bearer knows a single spell from the lore of Death Shadow or Fire (bearer chooses lore) and generates a single power dice. Miscasts roll D6+1 instead of 2D6, |
[25] |
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Conjoined Homunculus |
Sorcerers Only; Once per turn, bearer may add D3 to a single casting roll of his AFTER the attempt is initially rolled. Can not cause a miscast or Irresistible Force. Bearer suffers from Stupidity the turn after use of this gift |
[20] |
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Chaos Marauders of Tzeentch |
19 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
1 |
7 |
|
6+ |
|
|
1 |
140 |
Will of Chaos;; Mark of Tzeentch; 6+ Ward Save (Can be Combined with other WSv; Flail; +2S in first round of combat; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. |
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Chieftain |
1 |
4 |
4 |
3 |
3 |
3 |
1 |
4 |
2 |
7 |
|
6+ |
|
|
1 |
[8] |
Chaos Warriors of Tzeentch |
13 |
4 |
5 |
3 |
4 |
4 |
1 |
5 |
2 |
8 |
3+ |
6+ |
|
|
1 |
274 |
Will of Chaos; Mark of Tzeentch; 6+ Ward Save (Can be Combined with other WSv; Option Qualifier; Chaos Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. |
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Champion |
1 |
4 |
5 |
3 |
4 |
4 |
1 |
5 |
3 |
8 |
3+ |
6+ |
|
|
1 |
[12] |
Chaos Armour |
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Chaos Warhounds |
5 |
7 |
4 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
2 |
30 |
Will of Chaos; |
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Chaos Warhounds |
5 |
7 |
4 |
|
3 |
3 |
1 |
3 |
1 |
5 |
|
|
|
|
2 |
30 |
Will of Chaos; |
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Chosen of Tzeentch |
8 |
4 |
6 |
3 |
4/5 |
4 |
1 |
5 |
2 |
8 |
4+ |
6+ |
|
|
1 |
281 |
Will of Chaos; Chosen of the Dark Gods: may make a EotG roll at the beginning of the battle (reroll stupidity, and "eye is closed"); Mark of Tzeentch; 6+ Ward Save (Can be Combined with other WSv; Option Qualifier; Halberd; +1 Str; Chaos Armour; Standard; +1CR; Musician; +1CR if tied. +1 Ld in rally attempts. |
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Blasted Standard |
5+ Ward vs all attacks in the Shooting Phase |
[40] |
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Champion |
1 |
4 |
6 |
3 |
4/5 |
4 |
1 |
5 |
3 |
8 |
4+ |
6+ |
|
|
1 |
[20] |
Chaos Armour |
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Chaos Spawn of Tzeentch |
2 |
2D6 |
3 |
|
4 |
5 |
3 |
2 |
D6+1 |
10 |
|
6+ |
|
|
3 |
130 |
Compulsary Movement (declare direction before rolling, move in straight line); Random # of attacks per turn; Unbreakable; Fear; Mark of Tzeentch; 6+ Ward Save (Can be Combined with other WSv |
Total Army Cost: 1250 Pts. |
Notes: |
Validation Results: |
Troop Type |
Count |
Unused |
Points |
Unused |
Percent |
Hero (<=4unit) |
2 |
2 |
365 |
885 |
29% |
Core (>=2unit) |
2 |
n/a |
474 |
776 |
37% |
Special (<=3unit) |
1 |
2 |
281 |
969 |
22% |
Rare (<=1unit) |
1 |
0 |
130 |
1120 |
10% |
Magic Item Summary |
6 |
n/a |
145 |
n/a |
11% |
|