Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
WSv |
Cp |
Dp |
US |
Cost |
Mage |
1 |
5 |
4 |
4 |
3 |
3 |
2 |
5 |
1 |
8 |
|
5+ |
3 |
1 |
1 |
185 |
Valour of Ages, Speed of Asuryan; General; Units within 12" may use General's Leadership; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of High Magic; +1 to dispel roll
|
Jewel of the Dusk |
+1 power dice in each magic phase, may only be used by the bearer. |
[15] |
Guardian Phoenix |
5+ Ward save |
[25] |
Gem of Courage |
Bearer and unit take break test with 3d6 choosing 2 lowest, One use only. |
[10] |
Mage |
1 |
5 |
4 |
4 |
3 |
3 |
2 |
5 |
1 |
8 |
|
|
2 |
1 |
1 |
165 |
Valour of Ages, Speed of Asuryan; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Light; +1 to dispel roll
|
Silver Wand |
Adds one to the number of spells that the bearer may know. |
[10] |
Dispel Scroll |
Dispels one spell; One use only |
[20] |
Mage |
1 |
5 |
4 |
4 |
3 |
3 |
2 |
5 |
1 |
8 |
|
|
2 |
1 |
1 |
175 |
Valour of Ages, Speed of Asuryan; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of High Magic; +1 to dispel roll
|
Annulian Crystal |
In enemy casting phase take one of his power dice, and add it to your own dispel dice |
[40] |
First Lothern Seaguard |
14 |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
5+ |
|
|
|
1 |
245 |
Valour of Ages, Speed of Asuryan, ; Spear; 3 ranks in HtH if static, 2 otherwise; Normal Bow; 24", S3; Light Armour; Shield; Standard Bearer; Musician; +1CR if tied; +1 Ld in rally attempts.
|
Lion Standard |
Immune to fear and terror |
[25] |
Captain |
1 |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
2 |
8 |
5+ |
|
|
|
1 |
[10] |
Phoenix Guard |
14 |
5 |
5 |
4 |
3/4 |
3 |
1 |
6 |
1 |
9 |
5+ |
4+ |
|
|
1 |
305 |
Valour of Ages, Speed of Asuryan, Cause Fear, 4+ ward save; Halberd; Heavy Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
|
Banner of Sorcery |
+1D3 power dice |
[50] |
Keeper of the Flame |
1 |
5 |
5 |
4 |
3/4 |
3 |
1 |
6 |
2 |
9 |
5+ |
4+ |
|
|
1 |
[12] |
Heavy Armour
|
White Lions |
9 |
5 |
5 |
4 |
4/6 |
3 |
1 |
5 |
1 |
8 |
5/3+ |
|
|
|
1 |
225 |
Valour of Ages; Speed of Asuryan; Stubborn; Woodselves (Forests count as Open Terrain);; Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless charging; Heavy Armour; Lion Pelt; +2 save vs non magic Shooting; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
|
Standard of Balance |
Unit and any unit in BtB (FoF) are immune to psychology; They also lose Hatred and Frenzy |
[45] |
Guardian |
1 |
5 |
5 |
4 |
4/6 |
3 |
1 |
5 |
2 |
8 |
5+ |
|
|
|
1 |
[12] |
Heavy Armour
|
Repeater Bolt Thrower |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
48", St6 D3 Wo, no armour save, -1S/rank OR 6 shots @ St4 -2Sv, no rank penetration; Single unit = Bolt Thrower & 2 Crew
|
Crew |
2 |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
6+ |
|
|
|
1 |
[0] |
Valour of Ages, Speed of Asuryan, ; Light Armour
|
Repeater Bolt Thrower |
1 |
|
|
|
|
7 |
3 |
|
|
|
|
|
|
|
|
100 |
48", St6 D3 Wo, no armour save, -1S/rank OR 6 shots @ St4 -2Sv, no rank penetration; Single unit = Bolt Thrower & 2 Crew
|
Crew |
2 |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
8 |
6+ |
|
|
|
1 |
[0] |
Valour of Ages, Speed of Asuryan, ; Light Armour
|